Lacy clock

by Ozge Genc

Lacy Clock is a new texture based clock that presents the basic lace making process and behaviors. It visualizes the time within graphical objects, these objects’ designed inspired by some specific lace fragments and textures.

Interface and interaction modality
In the graphical user interface there is three columns for representing hour, minute and second. The first object, which is placed in the first column from left represents hours, second object, which is in the second column, represents minutes and third object represents seconds. Each graphical object for hours, minutes and seconds has same structure. The structure of object formed by dots, these dots create continuous arcs. Each arc represents a time unit. Lacy Clock draws an arc for every hour, minute and second. In order to read the time the user needs to count every arc. For creating an efficient lacy graphical object arcs designed as thin as they can be. In consequence of thinness of arcs the background color is black by reason of making the clock more readable.

This project built with open source programming language and environment Processing. The program retrieves the data of time from the user‘s computer.

User experience
Lacy Clock is product of personal use for infotainment. The user can customize Lacy Clock by him/herself within him/her needs. On the other hand for the cases of time-based and count-based works (handicraft etc.) the user can able to assign certain status for certain arc.

Research and development contexts
This project implemented in the context of considering and designing a new way for visualizing time and designing specific time visualization for specific circumstances.


Andreas Gysin – Programming Interactive Objects 1, SUPSI, 2011
Programming Interactive Objects